FreeAdmin ToolsBothby k1lly0u

Clans Reborn

Team/clan system with tags, friendly-fire toggles, and a clans API.

▸ Get it on uMod

We link out to the official source — RGZ never rehosts plugin files.

What it does

Clans Reborn adds persistent clans on top of Rust's native team system — clan tags in chat, member lists, and an API that other plugins (teleport, raid protection, leaderboards) read to know who is allied. If any plugin you run mentions 'clan' integration, this is what it expects.

RGZ compatibility verdict

Carbon-goodBoth

Stable on Carbon. Watch the clan data file after updates — a corrupt entry can stop the whole plugin loading; validate the JSON if it won't start.

Known conflicts & gotchas

  • Only run one clans plugin. A second one fighting over chat tags and the Clans API breaks teleport/raid-protection integrations.

If it won't load

Most "Clans Rebornnot loading" reports come down to the wrong folder, a version mismatch after a monthly update, or a missing dependency. Work through Carbon plugins not loading — it's the ordered checklist.

Recommended stack

Pairs well with

Ad Unit · inline