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Elden Ring and Stray are tied for this year’s Game Developers Choice Awards

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Elden Ring and Stray are tied for this year’s Game Developers Choice Awards

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Game Developers Conference organizers Informa Tech have unveiled the finalists for this year’s Game Developer Choice Awards.


For the award show’s 23rd year, FromSoftware’s Elden Ring and BlueTwelve Studio’s Stray are tied with six nominations each. Both are up for the Game of the Year award.


Meanwhile, Santa Monica Studio’s God of War Ragnarök trails behind, as it’s been named a finalist in five categories. The action title is also up for Game of the Year.


The full 2023 nominations for the Game Developers Choice Awards for are below:

GAME OF THE YEAR

  • Elden Ring (FromSoftware, Bandai Namco)
  • God of War Ragnarok (Santa Monica Studio, Sony Interactive Entertainment)
  • Immortality (Sam Barlow, Half Mermaid)
  • Pentiment (Obsidian Entertainment, Xbox Game Studios)
  • Stray (BlueTwelve Studio, Annapurna Interactive)
  • Tunic (Tunic Team, Finji)

BEST AUDIO

  • Elden Ring (FromSoftware, Bandai Namco)
  • God of War Ragnarok (Santa Monica Studio, Sony Interactive Entertainment)
  • Horizon Forbidden West (Guerrilla Games, Sony Interactive Entertainment)
  • Metal: Hellsinger (The Outsiders, Funcom)
  • Stray (BlueTwelve Studio, Annapurna Interactive)

BEST DEBUT

  • Neon White (Angel Matrix, Annapurna Interactive)
  • Norco (Geography of Robots, Raw Fury)
  • Stray (BlueTwelve Studio, Annapurna Interactive)
  • Tunic (Tunic Team, Finji)
  • Vampire Survivors (Poncle)

BEST DESIGN

  • Elden Ring (FromSoftware, Bandai Namco)
  • Marvel Snap (Second Dinner Studios, Inc., Nuverse)
  • Neon White (Angel Matrix, Annapurna Interactive)
  • Stray (BlueTwelve Studio, Annapurna Interactive)
  • Tunic (Tunic Team, Finji)

BlueTwelve Studio’s Stray

INNOVATION AWARD

  • Elden Ring (FromSoftware, Bandai Namco)
  • Immortality (Sam Barlow, Half Mermaid)
  • Neon White (Angel Matrix, Annapurna Interactive)
  • Pentiment (Obsidian Entertainment, Xbox Game Studios)
  • Stray (BlueTwelve Studio, Annapurna Interactive)

BEST NARRATIVE

  • God of War Ragnarok (Santa Monica Studio, Sony Interactive Entertainment)
  • I Was a Teenage Exocolonist (Northway Games, Finji)
  • Immortality (Sam Barlow, Half Mermaid)
  • Pentiment (Obsidian Entertainment, Xbox Game Studios)
  • Return to Monkey Island (Terrible Toybox, Devolver Digital)

SOCIAL IMPACT AWARD

  • As Dusk Falls (Interior/Night, Xbox Game Studios)
  • Citizen Sleeper (Jump Over The Age, Fellow Traveller)
  • Endling – Extinction Is Forever (Herobeat Studios, HandyGames)
  • I Was A Teenage Exocolonist (Northway Games, Finji)
  • Olli Olli World (Roll7, Private Division)
  • We Are OFK (Team OFK)

BEST TECHNOLOGY

  • A Plague Tale: Requiem (Asobo Studio, Focus Entertainment)
  • Call of Duty: Modern Warfare II (Activision Blizzard)
  • Elden Ring (FromSoftware, Bandai Namco)
  • God of War Ragnarok (Santa Monica Studio, Sony Interactive Entertainment)
  • Horizon Forbidden West (Guerrilla Games, Sony Interactive Entertainment)

BEST VISUAL ART

  • Elden Ring (FromSoftware, Bandai Namco Entertainment)
  • God of War Ragnarök (Santa Monica Studio, Sony Interactive Entertainment)
  • Horizon Forbidden West (Guerrilla Games, Sony Interactive Entertainment)
  • Pentiment (Obsidian Entertainment, Xbox Game Studios)
  • Stray (BlueTwelve Studio, Annapurna Interactive)


The award show will take place in person during this year’s GDC at San Francisco’s Moscone Convention Center from March 20 to March 24.

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