Thursday, December 26, 2024
HomeUncategorizedHow Games Get Akimbo Weapons Wrong - Loadout - Loadout

How Games Get Akimbo Weapons Wrong – Loadout – Loadout



Does double always mean deadlier? From slow motion action in The Matrix and Max Payne, to Lara Croft and the lobbies of the Call of Duty franchise, dual wielding weapons has been a phenomenon in gaming for decades, and for even longer in wider pop culture. But how practical is that off-hand weapon? And what is the real world history of twin gunslinging?

In this episode of Loadout, Dave Jewitt visits the Royal Armouries to talk to Keeper of Firearms & Artillery Jonathan Ferguson to discover the reality of going guns akimbo, and even puts Jonathan through his ambidextrous paces on the firing range to see how difficult dual wielding really is.

You can check out more episodes of Loadout right here. -https://www.youtube.com/watch?v=yzSrmGkpWKk&list=PLpg6WLs8kxGMzIemU1gyyLmg5VlKI2UvC

You can check out our Firearms Expert Reacts series here. -https://www.youtube.com/watch?v=5FVzcoRjoN4&list=PLpg6WLs8kxGMgYb13XjPgOKbm5O-CDq7R

If you’re interested in seeing more of Jonathan’s work, you can check out more from the Royal Armouries right here. -https://www.youtube.com/user/RoyalArmouries

If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. -https://royalarmouries.org/support-us/donations/

RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Most Popular

Recent Comments