![Metal Gear Solid Delta: Snake Eater Will Let You Play The Game With Its Original Ancient Controls Metal Gear Solid Delta: Snake Eater Will Let You Play The Game With Its Original Ancient Controls](https://royalgamerz.com/wp-content/uploads/2024/06/4316593-mgs-the-end-768x432.jpg)
[ad_1]
After briefly appearing in the Xbox Games Showcase, a new video for Metal Gear Solid Delta: Snake Eater has revealed more details on the game’s graphics and gameplay. A remake of the PS2 game, Snake Eater has been rebuilt in Unreal Engine 5 and now features more-realistic environments and upgraded character models. One interesting extra fact here is character damage, as narrator and Naked Snake voice actor David Hayter explained how any damage inflicted on a player throughout their journey will be forever etched across Snake’s body.
Another big change in Snake Eater are the controls, as players who have become more accustomed to modern action games should feel right at home with how the game plays. A third-person stealth-action title, Snake Eater uses the standard overheard camera to give players greater awareness of their surroundings. If you’d prefer a more classic approach, with Legacy Style the game will play like the original Snake Eater with its traditional overhead camera and similar controls.
Producer Noriaki Okamura, who worked on several Metal Gear games like Portable Ops, added that the project has several Metal Gear veterans working on it. However, he did acknowledge that everyone “who is no longer working on Metal Gear is pursuing their own path now,” and that will remain the case for these titles.
“I do think it’s meaningful to present these titles the same way they were, and not go out of the way just to change a lot of things,” Okamura said about the remake’s visuals. “Pixel graphics can stay as pixels, early 3D can stay looking a little crunchy, is how I see it. But obviously, new generations of players keep coming, so we needed to do more there than just put out the same games again. With that in mind, we left the gameplay, the story, and the voice cast of the original as is. But we had to bring the graphics and the controls and play-feel up to modern standards, all of which have changed over the years, so all of that has been updated, but the core game, and the creative vision of the original staff, none of those parts of the game have changed.”
Metal Gear Solid Delta: Snake Eater doesn’t have a release date yet, although 2024 does mark the 20th anniversary of what many consider to be the best game in the entire Metal Gear Solid series. Creator Hideo Kojima, who exited Konami after Metal Gear Solid 5: The Phantom Pain, is also working on a new stealth-action game called Phsyint, and he says he was inspired to return to the genre as a response to fan requests.
[ad_2]